


In game menu press “Play” and open creative mode, and you see what u have your save in creative mode, then turn on any mod which you download, for my exemple “ModPack” by Durf.

To enable mods, u need to a have save of survival, if u dont have it, just do it. Then u need open folder C:\Users\*pcname*\AppData\Roaming\Axolot Games\Scrap Mechanic\User\User_*****************\Save\Survival and move your save file (*YourWorldName*.db) to C:\Users\*pcname*\AppData\Roaming\Axolot Games\Scrap Mechanic\User\User_*****************\Save. becomes SMOverviewMap.This is method work perfect, but mod “ModPack” have bugs for this version (Outdated). Paste the text from Part 2 inbetween the backticks.Open html/index.html, on line 26 SMOverviewMap.init() add two back ticks( ` ) inside the parentheses.Paste text into and click "minify/compress" then copy the resulting text on the right.Open cells.json, select all text (ctrl-a), copy all text.Copy all the files under html/ to your webserver and open index.html and good to go.Copy cells.json from your game files C:\Program Files (x86)\Steam\steamapps\common\Scrap Mechanic\Survival\ to the html\assets\json directory in the downloads.Paste the lines into the game's terrain_a, approx line 71, after updateLocationStorage().C:\Program Files (x86)\Steam\steamapps\common\Scrap Mechanic\Survival\Scripts\game\terrain\terrain_a Open terrain_a in your game files, e.x.Open terrain_a from the downloaded files.Download this repoistory, green "Code" button on the top right, or Download Link.!!!! BACKUP YOUR SAVE, not responsible for any issues !!!! New tiles will still be displayed just blank, but updates should only require a new download of the missing tiles images. This method is somewhat future proof as well. Not quite as beautiful as my older screenshot method, but SOOOOOoooooo much quicker. This quickly outputs the world data of your scrap mechanic save game to a json file for display via leafletJS from pre-screenshotted tiles.
