
You retire character #2 and have a 3rd character approved.
you have 3 standard slots with 2 characters. It isn't required, but it would be more fun if you included a short statement about how the character got dragged back into the shadows after escaping. Players may unretire a character so long as they haven't filled that slot yet. Extralife prime slots are exempt from this limit. When doing this, post a comment to your r/Shadowhavenchargen thread with how much GMP you spent. They may buy additional slots for 10 GMP each. Players are allotted 3 character slots. However, it is possible to create characters using the Prime Runner rules (see below). Most characters will be built using Standard rules (As opposed to Prime Runner/Street Level). Priority and Sum-To-Ten are the permitted character generation types. † Only sections titled "New Qualities" on page 11-12, "New Drugs, Toxins, and Pathogens" on pages 19-21, "New Spells and Powers" on page 21-22, and "New Gear" on pages 22-23. Shadows In Focus: Sioux Nation: Counting Coup. For specific instructions on setting up Chummer, see Chummer Setup. We don’t use anything that is German Exclusive Content. See The X-Card: A Guide for ShadowHaven GMs and Roleplay Safety Systems for more information. The X-Card and similar roleplay safety systems shall be honored when used and treated with respect and dignity. 4.4.4.2 Weapon Modificaiton Clarifications. 4.3.6.1.1 SINner, Trust Fund Interactions. 4.3.6.1 Traveler Lifestyle (, Run Faster). 4.3.5 Subcontracting Other PC Shadowrunners.
4.3.4.3 Refined Radical Reagents and Foci Made by Contacts.4.3.4.1 Acquiring gear under availability 12.4.3.2 Buff to Adepts with No Augmentations.4.2.15.5 Repairing Vehicle Damage and Vehicle Destruction.
4.2.15.3 Drone and Vehicle Modification. 4.2.15.1 Exponential diminishing returns for Multiple Simultaneous Explosions. 4.2.11 Melee attacks and Immunity to Normal Weapons. 4.2.7 Better Than Bad's New Uses for Karma and Street Cred. 4.2.6.4 Metahuman Adjustment on Vehicles. 4.2.5 Altered and Clarified Cyberware and Bioware. 4.2.2.13 Rules On Summoning Above One's Magic.
4.2.2.12 Clarification on Astral Signatures. 4.2.2.11 Magical Lodge Background Count. 4.1.2.4 Banned Mentor Spirits for player characters. 4.1.2.3 Banned Adept Powers for player characters. 3.2 Gaining Positive Qualities and Buying off Negative Qualities. 2.8 SURGED, Shifters and Extreme Body-Modders.